Roblox wiki udim2. Construct a new udim2 given the coordinates of the two datatypeudim representing each axis. Udim2new udim x udim y construct a new udim2 given two datatypeudim objects representing the x and y dimensions respectively. Udim2fromscale number xscale number yscale. The difference between a udim and udim2 is that a udim2 represents a two dimensional plane with x and y coordinates while a udim only accounts for one coordinate.
The constructor takes parameters in the order. Xscale xoffset yscale yoffset. Udim stands for universal dimension and uses 2 coordinates. A udim consists of a scale and an offset.
These are used to figure out where exactly the udims position is. Scale is a number between 00 and 10 that is a percentage of the parent objects size. Gui origin udim2 guis have the origin of udim2new0000 where the size and positions have scales and offsets of 0 on both axes. This origin is located in the top left corner of the parent element.
Udim2new is for moving gui. For use it you need to said wich frame youll move or sizeudim2new use fourth value one for the position of x for the scale the second is for the x too but for the offset the third is for the y scale and finally the fourth is for the y but for the offset xscale xoffset yscale yoffset. Smoothly moves a gui to a new datatypeudim2 position in the specified time using the specified enumeasingdirectioneasingdirection and enumeasingstyleeasingstyle. This function will return whether the tween will play.
It will not play if another tween is acting on the guiobject and the override parameter is false. In lua userdata is data that cannot be described in any of the other basic lua types. Data typesbasic lua typesnil boolean number string function.